WebC# 多人白板竞赛条件,c#,flash,actionscript-3,multiplayer,C#,Flash,Actionscript 3,Multiplayer WebJul 5, 2009 · myButtonName.addEventListener (MouseEvent.CLICK,doClickButton); function doClickButton21 (e:MouseEvent):void { trace: ("clicked");gotoAndPlay …
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WebJun 6, 2013 · The code of a frame gets executed even if you say gotoAndPlay (). When your frame says stop () then it will stop there! What you could do is: Remove the stop … http://foundpixel.com/articles/creating-buttons-that-link-to-different-scenes-using-actionscript-30/ color seats
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WebMar 26, 2008 · gotoAndStop () means, literally, go to the frame designated and stop there. On the other hand, gotoAndPlay () means, go to the frame disignated and play from … WebOne of the most important optimization tip is to always declare local variables using the keyword var. Local variables are faster to access for the player and are destroyed when the function returns. function doSomething () { mx = 100 my = 100 ar = new Array () for (y=0; y < my; y++) { for (x=0; x < mx; x++) { i = (y * mx) + x arr [i] = i ... WebDec 25, 2012 · I am using ‘gotoandplay’ scene by scene link using this code. If I use this in the same time line (internal), it’s working properly but when I use this code in as a class, I got this error Call to a possibly undefined method MovieClip. I use this code in time timeline b_enter.addEventListener (MouseEvent.CLICK, fl_ClickToGoToScene_enter1); dr stoch north palm beach